Game Development Events & Workshops
Real learning happens when people connect. Our workshops bring together aspiring game developers, environment artists, and 3D specialists in a space where you can ask questions, experiment with tools, and learn from others who've been there.
What's Coming Up
We're running hands-on sessions throughout autumn 2025. These aren't lectures—they're practical workshops where you work on actual projects and get feedback. Plus, you'll meet people who are just as curious about game environments as you are.

Building Your First 3D Game Environment
Start from scratch. We'll walk through modeling basic terrain, adding textures, and setting up lighting. By the end of the day, you'll have something you built yourself.
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Advanced Lighting for Game Scenes
Lighting changes everything. We'll cover how to create mood, guide player attention, and make your environments feel alive. Bring your own project if you have one.
Save Your SpotRecent Workshops
Here's what happened at our last couple of sessions. People showed up, learned things, made stuff. Some folks came back for the next one.

Terrain Sculpting Workshop
March 22, 2025
Eighteen people came to this one. We spent the morning covering heightmaps and erosion simulation, then broke into smaller groups for the afternoon. A few participants brought screenshots of terrain they'd been stuck on—we troubleshot those together. One person finally figured out why their mountains looked flat from certain angles.


Optimizing Game Environments
January 28, 2025
This workshop focused on performance. We looked at why beautiful scenes sometimes run at 20 fps and what you can do about it. Topics included mesh decimation, texture atlasing, and LOD setup. Most people left with at least three optimization techniques they could apply immediately.

"Finally understood why my forest scene was crashing. Cut my draw calls in half that same week."
Marija Petrović
Upcoming Schedule
Mark your calendar. All workshops run in-person with limited spots. We keep groups small so everyone gets time to ask questions.
September 14, Belgrade - Introduction to environment creation with practical exercises
October 19, Novi Sad - Deep dive into lighting techniques and mood creation
November 8, Belgrade - Learn to create and apply realistic game textures
December 12, Belgrade - Bring your work for feedback and planning 2026 projects
Want to Join?
Workshops fill up about two weeks before the date. If you're interested, get in touch early. We'll send you details and answer any questions you have about what to bring or how to prepare.
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"I'd been watching tutorials for months but never actually built anything. This pushed me to just start."
Elena Novak